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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Randy Wray
Euphoria Released Triumvirate.
109
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Posted - 2013.11.13 13:29:00 -
[1] - Quote
Do not make any structures that make people be able to be more risk averse and immobile. I'm saying stuff like mobile webbing towers and deadspace pockets that you cant directly warp into, stuff like that will just promote boring gameplay like sitting on a gate with a blob or risk free pve.
A structure should always promote fun and interesting gameplay while bringing people together, which is why I kind of dislike the new siphon. The siphon should make fights happen, not just sit there and provide afk isk for the owner and then get popped instantly when noticed. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Randy Wray
Euphoria Released Triumvirate.
109
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Posted - 2013.11.13 14:51:00 -
[2] - Quote
Wormhole stabilizer
A mobile structure anchored on a wormhole that forces it to stay open for a set time regardless of mass jumped through, makes fighting around wormholes easier and one side can't just close the hole and trap the other. Would make wormhole pvp more common and increases the ability to be agressive in w-space.
Once anchored and online it's invulnerable and both itself and the wormhole is destroyed/collapsed once the set time ends. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Randy Wray
Euphoria Released Triumvirate.
110
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Posted - 2013.11.13 15:06:00 -
[3] - Quote
Beaver Retriever wrote: Make it a one-way street.
Supercapital retirement home. Wheelchairs 4 all supers.
Made me laugh alot. With the wormhole stabilizing Idea I dont think supers should be allowed to enter wormholes. There have been alot of complaints in the past about wh space not having any conflict drivers and how being aggressive in wh space is too hard, I don't think wh space should be the kinda place it is today forever. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Randy Wray
Euphoria Released Triumvirate.
110
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Posted - 2013.11.13 15:13:00 -
[4] - Quote
GeeShizzle MacCloud wrote:Randy Wray wrote:Beaver Retriever wrote: Make it a one-way street.
Supercapital retirement home. Wheelchairs 4 all supers.
Made me laugh alot. With the wormhole stabilizing Idea I dont think supers should be allowed to enter wormholes. There have been alot of complaints in the past about wh space not having any conflict drivers and how being aggressive in wh space is too hard, I don't think wh space should stay like it is today forever. maybe make it so the total cumulative mass remains unaffected but the limit to jumpable mass still remains. so you cannot jump supers etc into it but regular capitals can jump without it affecting the wormholes stability until the mobile unit has expired. Yeah I edited a limit like that into my original post. The maximum size limits depending on wormhole class should still exist aswell, it's just the limit on number of ships that is removed. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Randy Wray
Euphoria Released Triumvirate.
110
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Posted - 2013.11.13 15:15:00 -
[5] - Quote
GallowsCalibrator wrote:Local Disruption Unit.
Doesn't hide who's in local, or anything like that, this has a far more vicious effect: It spams the local channel with unceasing terrible chat. Configurable, too - choose from such options as 'Jita Local Spam', 'General Discussion forum highlights', 'fofofo forever', 'Burkey saga', 'Rapid Missile Launcher Rage', and much more. +1 cause hilarious Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Randy Wray
Euphoria Released Triumvirate.
110
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Posted - 2013.11.13 15:17:00 -
[6] - Quote
TAckermassacker wrote:Wormhole stabilisation Array: regenerates x mass per hour of a nearby wormhole. Slows down the time collapsing. Up to 3 units can be deployed next to a wormhole to keep it up for up to 7 days. Does not increase maximum mass for a single ship. Would be good for a more long term version. My idea was more short term, stabilize the wh for an hour or so. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Randy Wray
Euphoria Released Triumvirate.
120
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Posted - 2013.11.15 20:50:00 -
[7] - Quote
Nikuno wrote:CCP Fozzie wrote:Let us know what you'd like to see out of the future of our new space structures! I'd like the activation delay on the mobile cyno jammer to be reduced to 20s. As it stands on release, at 2 mins I can see it mainly being used to prevent drops on larger operations that plan to be in 1 place for a long time (gate camping, shooting pos, etc). This is a small twist making it SAFER for these ops. I'd hoped that this module would bring more surprises and DANGER to flying around looking for a fight. I want to be able to see what I think is bait with a cyno, get close to him and poop this module to spoil his day. I want people who fly cyno bait to have to think more. I want NEW gameplay, not less risky OLD gameplay, and a long activation timer doesn't give this  2 minutes is not so long when calling in backup, unless backup is already formed up it's pretty much impossible to aid tackled caps and what not within 2 minutes. Small gang hot drops should be risking something too, 20 seconds would make it pretty much risk free for everyone to hotdrop aslong as you're aware of cloaky enemy tackle and stuff. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Randy Wray
Euphoria Released Triumvirate.
121
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Posted - 2013.11.17 22:29:00 -
[8] - Quote
"Mobile warp drive inhibitor"
Slows down acceleration and deaccelerations of ships warping on and off grid by a fairly large amount. Can be anchored on gates in lowsec and nullsec. Main use is to slow ships down to make them easier to hit with smartbombs as they land.
This would make lowsec pipebombing FW fleets a thing. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |
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